Compatibility
Minecraft: Java Edition
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Details
FlexLoginUI
Graphical authentication plugin for AuthMeReloaded. Supports Anvil authentication, clients 1.21.6+ Dialog UI authentication and Geyser Bedrock form authentication.
Who needs this plugin: Minecraft server administrators utilizing AuthMeReloaded for authentication, desiring cross-version authentication UIs, and looking to provide anvil/dialog authentication screens for Java Edition players as well as authentication forms for Geyser Bedrock Edition players.
Installation
Required Dependencies
- Java 8 or above
- Server version 1.14 or above
- AuthMeReloaded
- PacketEvents
Optional Dependencies
- ViaVersion Provides dialog UI for clients running a newer version than the server.
- ViaBackwards Provides anvil UI for clients running an older version than the server. You need to install ViaVersion first。
- Geyser & Floodgate Enables login form for Bedrock Edition players
Plugin Setup
Download the plugin.
- The version with
-downgradedsuffix (e.g.FlexLoginUI-1.3.1-downgraded.jar) is for Java 8 ~ 20 - The version without
-downgradedsuffix (e.g.FlexLoginUI-1.3.1.jar) is for Java 21 and above
Place the downloaded jar into the plugins folder under server root directory, then restart the server.
Game Preview
Dialog UI
Visible for clients running 1.21.6 and above (If ViaVersion is installed, the server version can be lower than 1.21.6)
If the server version is 1.21.6 or higher, AuthMeReloaded 6.0.0 or newer is installed, and either settings.registration.dialog.postJoin.enable or settings.registration.dialog.preJoin.enable in the AuthMe configuration is enabled, the native AuthMe dialog will be displayed instead of this plugin's dialog.
Screenshots
Vertical Buttons

Horizontal Buttons

Anvil UI
Visible for clients below 1.21.6
Screenshots
Register

Login

Change password

Bedrock Form
Available for players joining via Geyser
If the server version is 1.21.6 or higher, AuthMeReloaded 6.0.0 or newer is in use, and settings.registration.dialog.preJoin.enable is enabled in the AuthMe configuration, Geyser will automatically convert the AuthMe pre-join registration dialog into a Bedrock Edition form. This plugin applies several styling modifications to the form, with all form text sourced from AuthMe.
Screenshots

Commands
/flexloginui
Alias: /flui
Plugin management command
Arguments:
reloadReload plugin configuration
/logui
Open login interface
/regui
Open registration interface
To use the /regui and /logui commands, you need to add them to settings.restrictions.allowCommands in the AuthMe configuration.
/changepasswordui /cpwdui
Open the password change interface
Permissions
flexloginui.commands.*
Default: All players
Sub-permissions:
flexloginui.commands.loginUse /loguiflexloginui.commands.registerUse /reguiflexloginui.commands.change_passwordUse /changepasswordui
flexloginui.commands.manager
Access /flexloginui command
Default: Administrators only
flexloginui.pages.*
Control accessible UI interfaces for players
Default: All players
Sub-permissions:
flexloginui.pages.bedrockflexloginui.pages.dialogflexloginui.pages.anvil
Configuration Files
After initial startup, folders named langs, default_configs and file config.yml will be generated inside the
plugin directory under plugins.
Language files are stored in the langs folder.
Do not modify files inside default_configs, changes will be overwritten automatically.
config.yml
config-version: Configuration file version, do not editdebug: Toggle debug modelanguage: Target language file name insidelangsfoldertext: Customizable texts displayed on login UI
pages UI Settings
.dialog.allow_close,.anvil.allow_close,.bedrock.allow_close: Toggle page closing action. If disabled, close button will turn into exit game button..dialog.horizontal_buttons: Switch dialog buttons between horizontal and vertical layout
Issues
Please report bugs, feature requests or suggestions via issues if you encounter errors or have any requirements.

